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Camera which controls the view of the scene. More...
#include <SurgSim/Testing/VisualTestCommon/GlutRenderer.h>
Public Member Functions | |
| GlutCamera (const SurgSim::Math::Vector3d &eye_, const SurgSim::Math::Vector3d ¢er_, const SurgSim::Math::Vector3d &up_, const double fovY_, double zNear_, double zFar_) | |
| Constructor. More... | |
Public Attributes | |
| SurgSim::Math::Vector3d | eye |
| Eye position. More... | |
| SurgSim::Math::Vector3d | center |
| Center (look at) position. More... | |
| SurgSim::Math::Vector3d | up |
| Up direction. More... | |
| double | fovY |
| Field of view angle (in degrees) in the vertical direction. More... | |
| double | zNear |
| Near clipping plane distance from camera, in meters. More... | |
| double | zFar |
| Far clipping plane distance from camera, in meters. More... | |
Camera which controls the view of the scene.
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inline |
Constructor.
| eye_ | Eye position. |
| center_ | Center (look at) position. |
| up_ | Up direction. |
| fovY_ | Field of view angle (in degrees) in the vertical direction. |
| zNear_ | Near clipping plane distance from camera, in meters. |
| zFar_ | Far clipping plane distance from camera, in meters. |
| SurgSim::Math::Vector3d GlutCamera::center |
Center (look at) position.
| SurgSim::Math::Vector3d GlutCamera::eye |
Eye position.
| double GlutCamera::fovY |
Field of view angle (in degrees) in the vertical direction.
| SurgSim::Math::Vector3d GlutCamera::up |
Up direction.
| double GlutCamera::zFar |
Far clipping plane distance from camera, in meters.
| double GlutCamera::zNear |
Near clipping plane distance from camera, in meters.
1.8.13