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#include "SurgSim/DataStructures/BufferedValue.h"#include "SurgSim/Framework/Macros.h"#include "SurgSim/Framework/ObjectFactory.h"#include "SurgSim/Math/Vector.h"#include "SurgSim/Math/Matrix.h"#include "SurgSim/Physics/RigidRepresentationBase.h"Go to the source code of this file.
Classes | |
| class | SurgSim::Physics::RigidRepresentation |
| The RigidRepresentation class defines the dynamic rigid body representation Note that the rigid representation is velocity-based, therefore its degrees of freedom are the linear and angular velocities: 6 Dof. More... | |
Namespaces | |
| SurgSim | |
| SurgSim::Physics | |
Typedefs | |
| typedef RigidLocalization | SurgSim::Physics::RigidLocalization |
1.8.13