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#include "SurgSim/Graphics/OsgTexture.h"#include "SurgSim/Graphics/Texture2d.h"#include <osg/Texture2D>#include "SurgSim/Framework/Accessible.h"#include <boost/any.hpp>#include <memory>Go to the source code of this file.
Classes | |
| class | SurgSim::Graphics::OsgTexture2d |
| OSG implementation of a 2D Texture. More... | |
Namespaces | |
| SurgSim | |
| SurgSim::Graphics | |
| SurgSim::Framework | |
Functions | |
| template<> | |
| std::shared_ptr< SurgSim::Graphics::OsgTexture2d > | SurgSim::Framework::convert (boost::any val) |
| Template specialization for the convert<> function used in accessible, this one can convert an incoming SurgSim::Graphics::Texture to an outgoing OsgTexture2d. More... | |
1.8.13