CameraLens, LightSource, Modifier, PrimitiveList, Shader, TesselatableAmbientOcclusionShader, AnisotropicWardShader, Background, BanchoffSurface, BezierMesh, Box, BumpMappingModifier, Camera, ConstantShader, CornellBox, CubeGrid, Cylinder, DiffuseShader, DirectionalSpotlight, FileMesh, FisheyeLens, Geometry, GlassShader, Gumbo, Hair, IDShader, ImageBasedLight, Instance, JuliaFractal, MirrorShader, NormalMapModifier, NormalShader, Options, ParticleSurface, PerlinModifier, PhongShader, PinholeLens, Plane, PointLight, PrimIDShader, QuadMesh, QuickGrayShader, ShinyDiffuseShader, SimpleShader, Sphere, SphereFlake, SphereLight, SphericalLens, SunSkyLight, Teapot, TexturedAmbientOcclusionShader, TexturedDiffuseShader, TexturedPhongShader, TexturedShinyDiffuseShader, TexturedWardShader, ThinLens, Torus, TriangleMesh, TriangleMeshLight, UberShader, UVShader, ViewCausticsShader, ViewGlobalPhotonsShader, ViewIrradianceShader, WireframeShaderpublic interface RenderObject
ParameterList objects.| Modifier and Type | Method | Description |
|---|---|---|
boolean |
update(ParameterList pl,
SunflowAPI api) |
Update this object given a list of parameters.
|
boolean update(ParameterList pl, SunflowAPI api)
pl - list of parameters to read fromapi - reference to the current scenetrue if the update is succesfull,
false otherwise