Source: raylib
Section: libs
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Aryan Karamtoth <spaciouscoder78@disroot.org>,
           Andrius Merkys <merkys@debian.org>
Build-Depends:
 debhelper-compat (= 13),
 cmake,
 libglfw3-dev,
 libglvnd-dev,
 libx11-dev,
 libxcursor-dev,
 libxi-dev,
 libxinerama-dev,
 libxrandr-dev
Standards-Version: 4.7.4
Homepage: http://www.raylib.com/
Vcs-Browser: https://salsa.debian.org/games-team/raylib
Vcs-Git: https://salsa.debian.org/games-team/raylib.git

Package: libraylib550
Architecture: any
Multi-Arch: same
Section: libs
Depends:
 ${shlibs:Depends},
 ${misc:Depends},
Description: simple and easy-to-use library to enjoy videogames programming
 raylib is a simple and easy-to-use library to enjoy videogames programming.
 .
 raylib is highly inspired by Borland BGI graphics lib and by XNA framework and
 it's especially well suited for prototyping, tooling, graphical applications,
 embedded systems and education.

Package: libraylib-dev
Architecture: any
Multi-Arch: same
Section: libdevel
Depends:
 libraylib550 (= ${binary:Version}),
 ${misc:Depends},
Description: raylib - development files
 raylib is a simple and easy-to-use library to enjoy videogames programming.
 .
 raylib is highly inspired by Borland BGI graphics lib and by XNA framework and
 it's especially well suited for prototyping, tooling, graphical applications,
 embedded systems and education.
 .
 This package contains header files for developing with raylib.
