@Bibtex-file{Graphics/b-rep.bib,
  title =        "Boundary Representation Bibliography",
  author =       "Ian Ashdown",
  email =        "iashdown@ledalite.com",
  address =      "Ledalite Architectural Products Inc.",
  abstract =     "This bibliography includes references to papers,
                 articles, and books on boundary representation methods
                 for three-dimensional objects in solid modeling
                 applications, such as CAD and radiosity rendering. \par
                 A boundary representation of a solid, three-dimensional
                 object represents the object by its surface boundary.
                 In most applications, this representation consists of
                 vertices, edges, and faces. The faces (polygons) are
                 typically planar, but may also be curved. \par Boundary
                 representations incorporate a variety of data
                 structures, including the much-discussed winged-edge
                 data structure. Others include the quad-edge,
                 vertex-edge, and face-edge data structures, plus
                 numerous variations. Each data structure has its merits
                 and disadvantages, depending on the application. The
                 tradeoff is between memory requirements and average
                 access time for geometric data of interest. \par
                 Winged-edge data structures are frequently discussed in
                 the radiosity literature as the preferred
                 representation for three-dimensional models. This is
                 partly because winged-edge models make it relatively
                 easy to implement adaptive mesh refinement techniques.
                 Similar arguments apply to many finite mesh analysis
                 applications. \par Unfortunately, a comprehensive
                 discussion of boundary representation methods is not to
                 be found in the literature, particularly if you are
                 interesting in actually implementing them for solid
                 modeling applications. The best you can do is to read
                 the numerous papers that have been written and piece
                 together a model for your implementation. Speaking from
                 experience, the process will be most likely painful.",
  readme =       "This bibliography was prepared to alleviate the
                 initial pain of a comprehensive literature search. It
                 is undoubtably incomplete -- the literature on solid
                 modeling is vast and diverse. On the other hand, you
                 have to start somewhere ...\par Thanks to Robin Forrest
                 of the University of East Anglia for contributing more
                 than 40 references from his boundary representation
                 database.",
  keywords =     "winged edge data structures, boundary representation",
  supported =    "gone",
}
